# Explosive Rounds
**Explosive Rounds** is a premium plugin that turns standard gunfights into chaotic spectacles. When enabled, specific ammunition types don't just deal damage—they spawn actual rocket explosions at the point of impact.
Perfect for VIP perks, admin abuse events, or hardcore chaos servers.
## Features
- **Rocket Impacts:** Spawns a rocket entity (MLRS) immediately where the bullet lands.
- **Player Toggle:** Users can turn the effect on/off individually via commands.
- **Weapon Filtering:** Works only with the weapons you specify (e.g., AK, M249).
- **Ammo Control:** Restrict the effect to specific ammo types (e.g., Explosive 5.56).
- **Permission Based:** Fully restricted by Oxide permissions.
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## Permissions
This plugin uses a single permission node to control access:
`explosiverounds.use`
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## Commands
Players with permission can toggle the effect using the following commands:
- **Chat:** `/rocketammo`
- *Toggles the explosive effect on or off.*
- **Console:** `explosiverounds.toggle`
- *Alternative command for binds or console users.*
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## Configuration
The plugin creates a config file at `oxide/config/ExplosiveRounds.json`. You can customize the rocket type, allowed weapons, and ammo types here.
### Default Configuration
```json
{
"Rocket Prefab": "assets/content/properties/lootspawn/generated/rocket.mlrs.asset",
"Require Permission": true,
"Permission Name": "explosiverounds.use",
"Allowed Weapons (short names)": [
"rifle.ak",
"rifle.lr300",
"lmg.m249",
"rifle.m39",
"rifle.semiauto"
],
"Allowed Ammo (short names)": [
"ammo.rifle.explosive"
],
"Debug Mode": false
}